Call of Duty Black Ops II Buried: 2026 Survival Guide & Map Walkthrough - Zombies

Call of Duty Black Ops II Buried: 2026 Survival Guide & Map Walkthrough

Master the Call of Duty Black Ops II Buried map with our 2026 guide. Learn weapon locations, Arthur's mechanics, and Easter Egg steps for success.

2026-07-13
call of duty black ops ii Wiki Team
Quick Guide
  • Call of Duty Black Ops II Buried is the sixteenth Zombies map, featuring a unique underground Western town setting and the returning Victis crew.
  • Arthur the Giant is your most valuable ally; use Candy and Booze strategically to manipulate the environment and build items instantly.
  • Vulture Aid is a mandatory perk for this map, providing X-ray vision for wall-buys and machines while generating protective green gas clouds.
  • Wonder Weapons like the Paralyzer and Ray Gun Mark II are essential for high-round survival and efficient mobility across the vertical map.
  • The Ghost Mansion offers free perks but requires careful point management to avoid losing 2,000 points per hit from the haunting spirits.

Map Overview and Core Mechanics

Call of Duty Black Ops II Buried, also known as Resolution 1295, represents one of the most mechanically dense experiences in the Zombies franchise. Released as part of the Vengeance DLC, it places players in an underground Western town located in Angola. Chronologically, it serves as the final chapter for the Victis crew—Misty, Marlton, Russman, and Stuhlinger—in the original timeline. The map is famous for its verticality, narrow corridors, and the introduction of Arthur, a friendly non-playable character who can drastically alter the game's difficulty.

Unlike previous maps that focused on open-field survival, Buried emphasizes environmental manipulation. Players must utilize the Bank and Weapon Locker systems to carry over resources from previous games like TranZit and Die Rise. This interconnected economy allows for a "power start," where players can potentially reach full power within the first five rounds.

FeatureDescription
SettingUnderground Western Town (Angola)
Playable CrewVictis (Misty, Marlton, Russman, Stuhlinger)
New PerkVulture Aid Elixir
Wonder WeaponThe Paralyzer / Ray Gun Mark II
Special NPCArthur (The Giant)
Main ObjectiveMined Games Easter Egg (Maxis vs. Richtofen)
Strategic Start

Use the Bank system early. If you have stored points from previous sessions, you can withdraw them immediately at the start of the match to buy all perks and the LSAT off the wall before Round 2 even begins.

Arthur the Giant: Candy and Booze Guide

Arthur is the centerpiece of call of duty black ops ii buried. Found locked in a cell near the Courthouse, he requires a Key to be released. Once free, his behavior is dictated by two items: Booze and Candy. Managing Arthur correctly is the difference between a struggling run and an optimized high-round setup.

Arthur can perform a variety of tasks, from destroying barricades to locking the Mystery Box in place. Using Candy near a buildable bench will even cause him to find and assemble the parts automatically, saving the player significant time and risk.

ItemAction TriggeredStrategic Use
BoozeCharge/DestroyUsed to break debris blocking the Church, Mansion, and Jugger-Nog.
CandyCombat SupportArthur will aggressively attack zombies for a short duration.
Candy (at Bench)Auto-BuildCauses Arthur to find all parts for a buildable and assemble them instantly.
Candy (at Box)Box LockPrevents the Mystery Box from moving to a new location for the rest of the game.
Candy (at Crawler)Item FetchArthur will pick up a crawler and keep it safe, preventing the round from ending.
Arthur Combat Tip

If you feed Arthur Candy while he is facing a zombie, he will go into a rage mode. In this state, he is effectively invincible and will clear out entire hordes, which is perfect for revining downed teammates in tight spaces.

Weaponry and Perk-a-Cola Loadouts

In call of duty black ops ii buried, the arsenal is divided between classic Western firearms and high-tech Wonder Weapons. The Remington New Model Army provides a thematic punch, while the Paralyzer offers infinite ammo and the ability to fly. The "Chalk" system also allows players to choose where specific wall-buy weapons are located, offering unprecedented control over the map's layout.

The Paralyzer

  • Infinite Ammo
  • Overheat mechanic
  • Allows flight/mobility
  • Slows and disintegrates hordes

Ray Gun Mark II

  • Burst Fire
  • High penetration
  • Effective against the Giant
  • Available in all BO2 maps

Time Bomb

  • Reset Reality
  • Saves current state
  • Revives all players on use
  • Duplicate perks/power-ups

Vulture Aid is the standout perk here. It provides several passive benefits that are crucial for navigating the dark, tight spaces of the underground town. It allows you to see icons for perks and weapons through walls, and killed zombies drop small bags of extra points or ammunition.

Perk-a-ColaCostPrimary Benefit
Juggernog2500Increases health from 2 hits to 5 hits.
Vulture Aid3000See items through walls; zombies drop ammo/points.
Speed Cola3000Reduces reload time and barrier repair time.
Double Tap II2000Increases fire rate and splits bullets for double damage.
Stamin-Up2000Increases sprint speed and duration.
Chalk Reward

Placing all 6 pieces of Chalk on the walls around the map grants a massive point bonus. The final piece alone rewards 2,000 points, which is doubled if a Double Points power-up is active.

Buildables and The Ghost Mansion

The buildable system returns with four primary traps and utilities. The Subsurface Resonator is the most powerful, emitting sonic waves that pulverize zombies. However, it requires a Turbine to power it. Positioning these correctly in the narrow hallways of the town creates an impenetrable defense for high-round camping.

The Ghost Mansion is a high-risk, high-reward zone. A ghostly woman haunts the halls; if she touches you, she steals 2,000 points. If you have no points, she will damage you instead. Successfully navigating the mansion and killing all ghosts rewards the team with a Free Perk Bottle.

Buildable ItemComponentsBest Placement
Subsurface ResonatorBoard, Dish, Motor, WireTop of the Saloon or inside the Courthouse.
Head ChopperBlade, Motor, Wire, BoardDirectly above doorways or narrow stairs.
Trample SteamBellows, Compressor, Screen, FlagGaps between buildings for quick traversal.
TurbineFan, Tail, EngineMust be placed behind the Resonator to power it.
Mansion Warning

Do not enter the Mansion with a large sum of points unless you are confident in your aim. The Ghosts spawn in proportion to the number of players inside. If you lose all your points, your survival chances drop significantly as you won't be able to buy ammo or perks.

Step-by-Step Pack-a-Punch Guide

Unlocking the Pack-a-Punch machine in call of duty black ops ii buried requires navigating the Hedge Maze located behind the Ghost Mansion. Unlike other maps where you flip a switch, here you must survive the "point-drain" zone and navigate a shifting labyrinth.

1

Release Arthur

Find the Cell Key (usually near the cell or in the Courthouse) and let Arthur out. Feed him Booze to break the debris blocking the path to the Mansion.

2

Traverse the Mansion

Enter the Mansion and kill the Ghosts. Ensure you have at least 2,000 points so you don't take damage if hit, but try to stay at range to keep your cash.

3

Navigate the Hedge Maze

Exit the back of the Mansion into the maze. The maze configuration changes every 10 seconds. Look for the gazebo in the center.

4

Locate the Machine

Drop down the spiral staircase inside the gazebo. The Pack-a-Punch machine is located at the bottom in the "Processing" area.

Pre-Round 10 Checklist:

  • Release Arthur and break all major debris
  • Draw all Chalk weapons for the point bonus
  • Obtain Vulture Aid and Juggernog
  • Build the Turbine and Subsurface Resonator
  • Navigate the Mansion to get a free perk
  • Store a high-value weapon in the Locker
Time Bomb Trick

If you have the Time Bomb, plant it before entering the Mansion. If you lose too many points to the Ghosts, you can detonate the bomb to reset your points and position to before you entered the house.

Community FAQ

Q: How do I get the Ray Gun Mark II in Buried?

The Ray Gun Mark II is a random drop from the Mystery Box. However, you must own the Vengeance DLC (or the Season Pass) for it to appear in the box rotation.

Q: What is the best way to get infinite points in Call of Duty Black Ops II Buried?

The most efficient way is using the Chalk system. By drawing weapons on the wall, you get 1,000 to 2,000 points per drawing. Additionally, feeding Arthur Candy near the bank allows him to protect you while you withdraw/deposit.

Q: Can I get all perks on this map?

Yes. By killing all the Ghosts in the Mansion every 5 rounds when the lights are on, you receive a free Perk Bottle. You can repeat this until you have every perk available on the map.

Q: How does the Paralyzer help with movement?

By jumping and firing the Paralyzer directly at the ground, the force of the blast lifts the player into the air. This allows you to bypass debris and reach rooftops without buying doors.

Final Note

Mastering call of duty black ops ii buried requires a balance of greed and caution. Utilize the Bank to jumpstart your game, but never underestimate the point-stealing capability of the Mansion ghosts. With the right buildable setup, this map offers some of the highest round potential in all of Black Ops II.